NS Design System
v3.0.0 · 257 tokens

162Live stream scenes

The 16:9 broadcast frame: one canvas, eight prebuilt scenes, and twelve overlays. Where the camera, the shared screen, the title, the watermark and the handles sit — and how long each one stays on screen.

The canvas contract

Non-negotiable, and set once in the encoder before the first stream — not per session. Every scene, overlay and shared source is authored against these numbers.

CANVAS1920 × 1080, 16:9, alwaysBase canvas AND output resolution. 1280×720 is the only permitted fallback, and only when upload bandwidth forces it — the ratio never changes.
SAFE AREATitle-safe 90%, action-safe 93%All readable text inside 90%. The platform's own chrome, the chat panel and a phone's rounded corners all eat the outer band.
GRID12 columns × 8 rowsEvery zone snaps to it, in every scene. This is what makes eight different scenes feel like one broadcast.
FRAME RATE30 fps for teaching, 60 only for motionA screen share at 30 fps looks identical and leaves the bitrate for detail instead of duplicate frames.
BITRATE4500–6000 kbps video, 128 kbps audioText-heavy screen shares need the top of that range: hairlines and 1px borders are the first thing compression eats.
AUDIOMono, −16 LUFS, one micMono, because half the audience has one earbud in. Audio is the only part of a stream a viewer will not forgive.
SCENESEight, built before the streamIf a moment needs a ninth scene, it needs an edited video instead.

One canvas, seven zones

The frame is built once and then held still. Of the seven zones, exactly one — the stage — is allowed to change during a session. The kicker, live badge, watermark and handle stay nailed to the same pixels from the first second to the last, which is what lets a viewer who joins at minute 40 orient in under a second.

Live Stream — The 16:9 Scene Grid

One canvas, one safe area, seven named zones — every scene is built on this

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The eight scenes

Built and named in the encoder before you go live, in this order, so the hotkeys are muscle memory. A stream that improvises a layout is a stream that spends its first ten seconds looking broken.

Live Stream — The Eight Scenes

The full scene list a teaching stream is allowed to use, and when each one is on screen

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The overlay kit

Twelve graphics, and nothing else may go on a live frame. Each one has a fixed position, a fixed size and — the part that is always forgotten — a fixed duration. An overlay with no exit rule becomes furniture, and furniture is what makes a frame look busy.

Live Stream — Overlay Kit

Every graphic allowed on a live frame, with its position, size and how long it stays

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Screen share, slides and the 16:9 discipline

The single most common way a teaching stream looks amateur is a source that does not match the canvas — a 4:3 org window stretched wide, or a deck exported at 4:3 and letterboxed by the platform. Neither is ever acceptable: match the ratio, or pillarbox on brand navy.

Live Stream — Screen Share & Slides at 16:9

How a shared screen, an org window or a deck reaches the canvas without being stretched or unreadable

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Camera & framing

Do

  • Eyes on the upper third line, a hand's width of headroom — the same crop the course thumbnails use.
  • 16:9 cam, hard corners, one fixed size for the whole session (17–22% of canvas width).
  • Key light slightly off-axis, background two stops darker so the cam separates from the stage behind it.
  • Look at the lens for the open, the promise and the close. Look at the screen while demonstrating — pretending otherwise reads as shifty.

Never

  • A circular or pill-shaped cam. Sharp geometry is Principle 4, and a round cam is the tell of a stock template.
  • Moving the cam between scenes to “make room” — re-park the content instead.
  • A blurred or virtual background: it eats fingers when you gesture, and gestures are half of teaching.
  • Cam over the shared screen's left navigation or over the record you are editing.

The mark in the frame

  • Bottom-right, 55–65% opacity, always on. The one graphic with no exit rule — a clip of your stream travels without a title, and the watermark is what still names the teacher.
  • Mark + wordmark on wide scenes; mark alone when the camera occupies that corner.
  • Height about 3.5% of canvas — roughly 38px at 1080p. Large enough to survive a vertical crop for Shorts.
  • It animates once, in the intro sting, and never again. A pulsing logo is a distraction the viewer cannot dismiss.
  • It never sits on a busy region of the shared screen — that is why the bottom-right 22% is kept clear.
  • It is never recolored per session, per topic, or for a festival. See Brand → The mark.

Run of show

T−10 minStarting soon. Countdown, session title, handles. Music optional and quiet; no talking over it.scene 01
0:00Open on camera. The payoff first — what will exist by the end of the hour. No “can everyone hear me.”scene 02 + lower third, 8s
0:02The promise and the map. The 3–5 steps, stated aloud and put on the topic bar as step 1 of 5.scene 04 + topic bar
0:05Teaching blocks. One step per block, each closed by doing the thing. Update the topic bar at every boundary.scenes 03 / 04 / 05
every ~15 minRe-orient. Name where you are for the people who just joined, and take one question.scene 07 + question card
last 10 minQ&A proper. One question on screen at a time, attributed. Unanswered ones become next week's cold open.scene 07
last 2 minClose. Recap the promise in three lines, name and date the next session, one CTA.scene 08
afterHold the end card 60s before you stop the stream — the platform's replay opens on it and clip-grabbers land on it.scene 08

Social — before, during, after

BEFOREOne announcement asset, 24h out, reusing the course thumbnail frame with a // LIVE · THU 19:00 IST kicker.thumbnails page · story template
DURINGThe handle bug rotates one destination at a time — site, YouTube, LinkedIn — roughly every 10 minutes. Never a row of five icons.overlay 06
DURINGThe CTA sting fires at most twice an hour, after a completed demo, never mid-explanation.overlay 08
ENDThe ending scene is geometrically the same asset as the YouTube end screen, so the VOD and the stream close identically.promo page · end screen
AFTERTwo or three vertical clips cut from the recording — the watermark and the 90% safe area are what make a 9:16 crop survive.video page · instagram page
AFTERThe session becomes the week's Monday lesson: same title, same thumbnail family, tighter edit.video series & schedule

Accessibility, live

  • Platform auto-captions on, always. They are imperfect and still better than nothing for the third of viewers watching muted.
  • Say what you are doing as you do it — “I'm clicking Setup, then Object Manager.” The narration is the audio description.
  • Never point with color alone: “the red one” excludes; “the Delete button, top right” does not.
  • Question cards and the topic bar carry the same contrast floor as the product — 4.5:1 for body-size text on the navy canvas.
  • No flashing transitions. The scene wipe is 320ms linear, once, and that is the whole motion vocabulary.
  • Read every on-screen question aloud before answering it — chat is not visible in the VOD.

The failure modes

What makes a stream look improvised

  • A scene built live, on air, because the moment needed one.
  • The camera in a different corner in every scene.
  • A stretched or letterboxed shared source.
  • Three overlays on screen at once, none of them expiring.

What loses the viewer outright

  • Type below 16px on a shared screen — most of the audience is on a phone.
  • Silence during a long operation. Narrate the wait or cut to camera.
  • Chat scrolling live in a panel, competing with the thing you are teaching.
  • Stopping the stream the instant you stop talking, with no end card.