Dark — the default broadcast canvas
02 · STAGE — screen share, slides, or camera
// 01 KICKER
03 LIVE
04 CAM
05 LOWER THIRD
06 TICKER / HANDLE
07 MARK
Light — the same grid, for daylight/whiteboard streams
02 · STAGE — screen share, slides, or camera
// 01 KICKER
03 LIVE
04 CAM
05 LOWER THIRD
06 TICKER / HANDLE
07 MARK
CANVAS
1920 × 1080, 16:9, alwaysEvery scene, every source, every export. 1280×720 only if upload is the constraint — never a non-16:9 canvas.
TITLE-SAFE
Inner 90% — all text lives hereThe solid brand rule. Nothing readable crosses it: platform chrome, chat panels and phone notches eat the outer band.
ACTION-SAFE
Inner 93% — dashedGraphics may touch it; only full-bleed backgrounds and the top accent bar go past.
GRID
12 columns × 8 rowsEvery zone snaps to it. A panel that starts at a non-column edge is the first sign a scene was improvised.
01 KICKER
Top-left, mono, uppercase// LIVE SESSION 04 — the same eyebrow every thumbnail uses. Names the series, never the mood.
02 STAGE
The teaching surfaceScreen, slides or camera. It is the only zone allowed to change between scenes; everything else stays nailed down.
04 CAM
Bottom-right, 16:9, 18–22% widthNever over the slide's content column. Same corner all stream — moving it costs the viewer a re-scan every time.
07 MARK
Logo watermark, bottom-right, 55–65% opacityAlways present, never animated after the intro. It is the frame's signature, not an element of the layout.